To do:
- film language
- pacing
- sound
- cut down/refine story
oppressive regime
- Maus – Art Spiegelman – shallow metaphor
my film – metaphorical – too loose
commonality
bring in more specific stuff, other than primal verge to survive – hard to be sympathetic
cyclic nature – more
What if the wolves weren’t looking after the rabbits? Do rabbits fulfil certain role/fuction?
– The Butterfly Effect! – If mess with one thing in system what will happen?
sociopolitical
get freedom – goes wrong?!
THEME – audience play with it
microcosm
does work – protest – better/worse solution
net result = not improvement but role reversal
open debate
WHAT DO YOU WANT TO SAY???!!!!!???
bring more – boring at the moment
ambiguity
RABBITS
-Watership Down – ambiguous – assume for kids but more morbid/bleak
- a world of ruthless tyranny and brave rebellion
- a world of incredible courage and mortal fear
- curious resemblance to human world
- unusual and provocative
- exciting adventure and desperate conflict
- trauma – survival – everything rabbits can do to find better life for themselves
- highly serious tone
- focal point = journey and perils
- own laws and philosophies – totally rabbit world
- dramatic life of rabbit
- hyperrealistic design as close to reality
- not appealing look upon what’s actually going on – POV of rabbit – not pretty
- rabbits individually unique in design
- human emotions – audience identify – brutality of fight scenes/when fall in hands of prey
- minimal colour palette – set tone
- characters each have different characteristics
What going to do with conflict/characters?
relationship – motivating force – human
Don’t try to solve it – you won’t – just say something
Why treat each other like this? See where it gets us…
serious? comical?
Saul Steinberg
On the outside we’re one thing, on the inside, something else. General point – what human existence is about.
Sometimes one animal, then scared rabbit, then wolf.
DECIDE – what you want to use the metaphor for? approached the wrong way round
observational?
Cafe Bar, Alison De Vere:
observational
observing human condition rather than thinking about narrative
How are you doing it?
character design…
current animatic – too complicated – conflict – too many different directions
metaphor for capitalism
rabbits overthrow, start working for themselves
basic structure – could work with point trying to make
clothes work well
need to engage with characters – introduce 1 character
narrative – introduce world we already recognise – at one removed
build up – exposition stuff – introduce world
what sparks revolution?!!! to change things
basic structure – ok – pull apart technically
1 clear character – either side – other wolves subordinate
then see something fight against oppression
hang onto narrative thread
cliché
- introduce world – exposition – rabbits oppressed
- something sparks change
- resolution
- arc – plan to overthrow oppressive regime of wolves
1 idea trying to put across
oppressed and oppressors
what trying to do = change!!! once basic structure
rabbits – metaphor – gas chamber – Auschwitz
better? – cooking up own meat, killing each other, more reason to overthrow wolves
once basic structure, plot points, can go anywhere
totally simplify then expand
3 ACT STRUCTURE
distill and make simpler
always keep sight if something will deviate.